Presenting the world's tiniest, most dedicated game marketing conference ever
Can't afford to travel to the world's biggest gaming conferences? Stuck inside? Tired of listening to boring talks about topics that don't interest you?
Chris Zukowski presents a conference dedicated to answering the most fundamental questions of games marketing.
Simple Questions, Detailed Answers, No Fluff
You are busy, you have games to make. This conference is designed around finding the answer to the most fundamental questions about marketing a game, from the people who have the clearest answer. Here are the answers we will answer this conference:
🔵 How do you contact streamers?
🔵 How much should you budget for marketing?
🔵 How do you market your game in the year 2024?
🔵 How do you market a puzzle game on Steam?
🔵 How do you use a demo to market your game?
THE EXPERTS
These are the industry professionals who will be answering these fundamental questions.
Jenny Windom
Topic: How do you contact streamers?
Bio:
In her time at Kepler Interactive, Jenny has built the foundations for their global influencer strategy, cultivating relationships with creators across multiple title launches, including Sifu, Scorn, and Tchia.
Thomas Reisenegger
Topic: How much should you budget for marketing?
Thomas founded the UK-based indie games promotion agency Future Friends Games with the goal of working on coolcoolcool indie games such as Vampire Survivors, Thronefall, What the Golf?, Frog Detective 2 and Cloudpunk.
Lenophie
Topic: How do you market a puzzle game?
Lenophie is the Game Designer and Developer from Bunstack, the artistic collective behind Pâquerette Down the Bunburrows and Horribunnies. She graduated from French engineering school Centrale Lille and then started dedicating her life making weird and cute bunny games.
Tomas Sala
Topic: How do you market your game with a demo?
Bio: BAFTA Nominated Artist | Creator of The Falconeer and Bulwark : Falconeer Chronicles. The Falconeer and its 'in-universe' follow up are the sole vision of the maverick independent developer, Tomas Sala.
Chris Zukowski
Topic: Steam Secrets, The New Steam Meta, How to Make a Better Steam Page
Bio:
Chris likes to look at graphs.
Snow Rui
Topic: How to get a publisher? (co-host with Tim Bender)
Bio:
Snow leads the business, operations, and financial aspects of publisher Hooded Horse. She started her career as a transactional lawyer and holds a JD and MBA from Yale.
Tim Bender
Topic: How to get a publisher? (co-host with Snow Rui)
Tim leads strategy and developer outreach for Hooded Horse. Tim was previously a consultant for McKinsey & Company and a commercial litigator, and he holds a JD from Stanford and two Master’s Degrees from Harvard.
Sam Scaife
Topic: Tips for transitioning from Hobbyist to Full-time indie.
Sam is the founder of Canteen Games and released his game CorpoNation in February.